Essential VR/AR/XR insights from Q4 2022

A screen view from OnSight, the 2018 award-winning software developed by NASA's Jet Propulsion Laboratory in collaboration with Microsoft. OnSight uses real rover data to create a 3D simulation of the Martian environment where mission scientists can "meet" to discuss rover ope... Credit: NASA/JPL-Caltech
A screen view from OnSight, the 2018 award-winning software developed by NASA's Jet Propulsion Laboratory in collaboration with Microsoft. OnSight uses real rover data to create a 3D simulation of the Martian environment where mission scientists can "meet" to discuss rover ope... Credit: NASA/JPL-Caltech

In this Tech Quarterly

Discover what happening in the world of augmented reality technology, from its appearance at the FIFA World Cup in Qatar to NASA's quest for advanced display systems that could improve astronaut communications and make space travel safer.

January 23, 2023

 

Essential VR/AR/XR insights from Q4 2022

WRITTEN BY

Zoe McNeill
Content executive

Zoe started their career in primary, SEN education. That was after studying English and Creative Writing at UWTSD, where they first became interested in accessibility and inclusivity to extend the reach of content.

Essential VR/AR/XR insights from Q4 2022

January 23, 2023 |

 

1. World-class experience

At the FIFA World Cup in Qatar, in-person attendees were able to use an AR companion application on smartphones for real-time statistics viewing during games.

2. A more diverse metaverse

Nicol Turner Lee, Rashawn Ray and Kinnis Gosha explore the possibilities of a diverse metaverse and the impacts on public-sector applications.

3. Customer curiosity in the metaverse

Research from Capgemini shows that 9 in 10 consumers are curious about the metaverse, but also have concerns about the hostility displayed to women, people of colour, and gender and sexual minorities.

4. Cloud-supported metaverse, metaverse-supported cloud

Kaustubh K, senior analyst at Everest Group, highlights 5 ways in which the cloud can support the metaverse, and how the metaverse can in turn impact the cloud.

5. Taking AR out of this world

NASA has released a request for information to potential partners and suppliers to create an AR display system compatible with spacesuits. As space travel advances, enabling longer distances to be traveled, communication delays between Earth and astronauts increase. By developing a new AR system, humans might be able to delve further into space safely.

6. Experiencing the final frontier

Space Explorers: The ISS Experience is a primetime, Emmy-award-winning show captured in an immersive 3D, 360-degree cinematic VR format, including a spacewalk in VR.

7. Sony supports 360-degree sound experiences

Sony announced the creation of a real-time live distribution technology with full object-based spatial sound, building on its 360 Reality Audio platform, allowing artists to work with engineers to create a spatial sound experience.

8. A cut above

A new VR show, Behind the Dish, showcases the preparation process and stories behind three world-class female chefs.

9. Object permanence in VR

Perceptus, a new system-agnostic platform from Singulos Research, enables real-time comprehension and tracking of physical objects in arbitrary 3D environments. The platform can continuously identify, understand and track objects, ‘remembering’ where items are, even if they currently aren’t shown on the screen.

10. Support for deaf and hearing-impaired users in day-to-day life

XRAI Glass, an app that currently works with the NrealAir augmented-reality glasses, seeks to help deaf and memory- and hearing-impaired users by subtitling real-life conversations and creating searchable transcripts of discussions.

Emma Davies, Collective Content senior content manager, also contributed to this post.

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